Capcom totally dropped the ball with Street Fighter V. The game looks really good. The fighting is still solid. V-Trigger V-Skill and Critical Arts are nice additions to the franchise. However, the game has been trimmed down considerably when compared to prior iterations in the series as well as other fighting games. There is no Arcade Mode which is absolutely absurd. Just about every fighting game has had an Arcade Mode, even previous Street Fighter releases. You can't fight against theCPU in Versus Mode. The Story Mode is extremely short. The Story Mode's cutscenes are merely static images rather than being actual cutscenes. There are only 16 characters in SF V when compared to Ultra Street Fighter IV's impressive roster of 44 fighters. On top of that, online connectivity has been a major issue for a lot of people. This is definitely not the type of fighting game that I expected from
Capcom especially when it comes to a prominent and much beloved fighting franchise such as Street Fighter. Mortal Kombat X is the ultimate fighting game experience. The game has an Arcade Mode, Challenge Towers, Training Mode, a lengthy Story Mode, the Krypt, Faction Wars, a functioning online system, a bigger roster of fighters and some free add-ons as well. It looks like Street Fighter V has a lot of ground to make up. Perhaps future DLC and updates can improve the game's current state. I don't plan on purchasing it until things change later down the road. Then again, I can always go back and play Mortal Kombat X, Guilty Gear Xrd Sign and Ultra Street Fighter IV. As much as I blame Capcom for putting an unfinished product on store shelves, I place the same amount of blame on those who purchased Street Fighter V to begin with. Gamers knew what they were getting when they decided to purchase Street Fighter V and that was an unfinished game at launch. Capcom ended up charging $60 for an early release title, plain and simple. What makes it worse is that there are some gamers out there that are OK with buying an unfinished product and at the end of the day they cry foul because they feel that they got ripped off by the developer as a result. Unfortunately, this isn't the first time that developers have released unfinished products with examples such as, Star Wars Battlefront, Evolve and Forza 5. Resident Evil Revelations 2 released episodically as well as the upcoming Hitman game. As much as I love modern gaming I love the simplicity when it comes to old school games because the games were complete and fully working the day that you bought them. Even PS2, original Xbox, Gamecube & Wii Games worked from day one. Unfortunately, we are now in a gaming era where unfinished releases, episodic games, microtransactions, DRM, required online connectivity and massive updates are part of the norm. Its time to get out of that norm and stop buying unfinished video games.
Selasa, 16 Februari 2016
Senin, 15 Februari 2016
Street Fighter V - Reviews
| Reviews | Screenshots & Specs | Need to Know | Videos |
Rating: 87/100
GameInfo: Birdie and Charlie Nash make their return to the Street Fighter universe, where they join classic characters like Ryu, Chun-Li, Cammy, and M. Bison. Many more new and returning characters will be added to the diverse roster, offering a wide variety of fighting styles for players to choose from. New Strategies and Battle Mechanics: Highly accessible new battle mechanics, which revolve around the V-Gauge and EX Gauge, provide a new layer of strategy and depth to the franchise that all players can enjoy. V-Trigger: Unique abilities that use the entire V-Gauge, giving players the opportunity to inflict damage when activated. V-Skill: Utility skills (such as evasion) for each character that can be activated at any time. V-Reversal: Unique counterattacks that use one stock of the V-Gauge. Critical Arts: Ultimate attacks that use the entire EX Gauge. For the first time in franchise history, the online community is unified into a single player pool, allowing for even more rivalries to be born.Critic Reviews
| Critic | Score | |
| Hadoken | Street Fighter is back once again. But unlike any game in the series, Street Fighter V is a service that will keep expanding with free updates and modes. While the single Player modes are currently a bit lacking, the already announced free upcoming modes do make up for it. Capcom also had the genius to include fans in the making of the game, giving us access to early betas and listening to our cheers and moans. This allowed Street Fighter V to evolve in the right direction, and building, in the process, a great game with interesting mechanics, great visuals, unique characters and most importantly a robust netcode. | 90/100 |
| IGN | It’s hard to criticize something that seems like it was tailor-made for a wannabe competitive player like me, but I just can’t ignore how little Street Fighter 5 does for the average fighting game player. It sports a wonderful, diverse cast of characters, places a clear emphasis on strong fundamental play, it gives competitive players a great online experience, and it does it all while looking gorgeous. Strictly in terms of mechanics and competitive features, Street Fighter 5 is just about peerless, but it has quite a ways to go before it stacks up against other fighting games - including its own predecessor - in terms of overall content. | 80/100 |
| Pixel Dynamo | When Street Fighter IV launched in 2008 after the series spent nine long years of hiatus, it set a monstrously high standard for fighting games, receiving universal critical acclaim and securing a spot as one of the best games of its generation. Developing a sequel to such a game was no doubt an uphill task, but Capcom managed to pull this off with much aplomb. | 83/100 |
| GameWatcher | If Capcom keeps up its promised content schedule and the content quality is there, this game arguably draws pretty damn close to perfection. At launch, it’s a strong recommendation with the caveat that the game is somewhat lacking in content right now - but by June, with trials mode, three extra characters, full online lobbies and the full story mode, this game should be killer. With all that in mind, for now let’s call Street Fighter V an 8.5 out of 10 – but if all goes to plan, it’ll find that extra point and a half before the year is out. | 85/100 |
| GamesBeat | People who got into the fighting game community with Street Fighter IV may not want to hear this, but from a base design, Street Fighter V is by far the superior game. Capcom has paved over and smoothed out a lot of the things I didn’t like about Street Fighter IV’s design. A lot of those issues created poor play habits, which makes it feels like Capcom is making small steps to mature the game, and in turn is trying to mature how the player base plays fighting games. | 90/100 |
| COG | Light on content at release you can still tell that Street Fighter V is shaping up to be the premiere fighter of its generation. There's lots more on the way and when it's all here the reign of Street Fighter will be undisputed. | 95/100 |
| Destructoid | Super now, Ultra when it's finished, Street Fighter V review. I've been playing Street Fighter as long as I can remember, and nearly everyone I've met has had a different approach to it. | 80/100 |
| GodisaGeek | The new V system and updates to the fighting system make this a deep and gloriously fun fighter for pros and casuals alike. With a cracking roster of characters, a deep suite of online options and more single player content on the way, it’s hard to find fault with the bigger picture Capcom has in mind here and, assuming the online issues are dealt with quickly at launch and the rest of the game modes arrive as promised, this is looking like a perfect round. | 90/100 |
| WCCFtech | Street Fighter V is the series at its best. Whether you're an experienced Street Fighter or a complete newbie, this is your chance to get involved in what will be an amazing competitive experience. Are you ready to accept the challenge? | 90/100 |
| CramG | Capcom unleashes its latest Street Fighter game on PS4 and PC with a selection of characters, modes and stages to do battle. But rather than opt for a standalone game has upped the ante with a game open to updates so that in the future everyone has access to the same content whether you pay or play. | 90/100 |
Minggu, 14 Februari 2016
Good Low-Spec PC Games List
Battle for Middle Earth BloodRayne 1
BloodRayne 2
Worms Armageddon
Lego Racers 2
Cocoto Kart Racer
Age of Empires II HD
TrackMania Nations Forever
and if you can run new Oddworld Abe's oddysee - new 'n' tasty HD but you have old one too. That is one of the best platforms ever and it's in my list must have.
Sabtu, 13 Februari 2016
Top 3 Downloads - FREE GAMES STUFF FROM THE WEB
THE WITCHER MINUS THE WITCHER
MOD Which her do you want to be?
I get the feeling The Witcher 3 is something of a swansong for CD Projekt’s world-weary monster-hunter. He’s travelled over all Temeria, identified and slaughtered every type of monster, and shagged just about every witch in the Lodge of Sorceresses. The next game might well give a new character a chance to shine, but if you can’t wait that long, here’s a mod that replaces Geralt with Triss, Yennifer, Ciri or Shani, the four major women in his life. The mod isn’t quite there yet. You’ll continue to speak with Geralt’s voice, despite your gender swap, although you could chalk that up to magic I suppose. It’s still a great mod, however, even if incomplete – after three games’ worth of quests and romances featuring these characters, it’s pretty wonderful to be able to walk a mile or two in their shoes. If you’d rather they stuck around to keep Geralt company on his wild hunts, you could also try the Spawn Companion mod. This lets you bring Ves, Ciri, Lambert, Eskel or Kiyan along with you – they’ll fight at your side, but won’t ask for half of your loot in return.
TICK TOCK ISLE
DEMO We have all the time in the world
It’s fun when an adventure game tries another genre on for size. The lovely Tick Tock Isle is dressed up in the clothes of a platform game, but, as you might notice when you try to jump on something, it’s really more of a puzzley point-and-click affair. This demo plonks you in the shoes of an engineer named Strike, who visits an uninhabited island to fix a decrepit clocktower and finds himself cast back in time to happier days. The art is gorgeous, the dialogue is pretty funny, and the central mystery is mysterious enough to pull you along. If you’re tempted to pick up the full game, Squiddershins’ time-hopping tale is only a couple of pounds on Itch.
TIMRUK
FREEWARE I can read you like a book
Studio Oleomingus’ mythical larger game Somewhere can’t come soon enough, given these exquisite tantalising glimpses. Timruk is the latest short adventure froma world very like our own: an alternate India, perhaps,where stories affect reality, andwhere people find themselves trapped inside the pages of books.As you read about such a fate befalling an unlucky painter’s son, you begin to notice the very papery wall textures, andwonder if the same thing could have happened to you. Oleomingus’ games are astonishingly easy on the eyes and ears. Sink intothisworld forabit, then joinme in counting down the days untilSomewhere is finally out.
MOD Which her do you want to be?
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| The Witcher needs a quest where Geralt swaps bodies with Triss. |
I get the feeling The Witcher 3 is something of a swansong for CD Projekt’s world-weary monster-hunter. He’s travelled over all Temeria, identified and slaughtered every type of monster, and shagged just about every witch in the Lodge of Sorceresses. The next game might well give a new character a chance to shine, but if you can’t wait that long, here’s a mod that replaces Geralt with Triss, Yennifer, Ciri or Shani, the four major women in his life. The mod isn’t quite there yet. You’ll continue to speak with Geralt’s voice, despite your gender swap, although you could chalk that up to magic I suppose. It’s still a great mod, however, even if incomplete – after three games’ worth of quests and romances featuring these characters, it’s pretty wonderful to be able to walk a mile or two in their shoes. If you’d rather they stuck around to keep Geralt company on his wild hunts, you could also try the Spawn Companion mod. This lets you bring Ves, Ciri, Lambert, Eskel or Kiyan along with you – they’ll fight at your side, but won’t ask for half of your loot in return.
TICK TOCK ISLE
DEMO We have all the time in the world
It’s fun when an adventure game tries another genre on for size. The lovely Tick Tock Isle is dressed up in the clothes of a platform game, but, as you might notice when you try to jump on something, it’s really more of a puzzley point-and-click affair. This demo plonks you in the shoes of an engineer named Strike, who visits an uninhabited island to fix a decrepit clocktower and finds himself cast back in time to happier days. The art is gorgeous, the dialogue is pretty funny, and the central mystery is mysterious enough to pull you along. If you’re tempted to pick up the full game, Squiddershins’ time-hopping tale is only a couple of pounds on Itch.TIMRUK
FREEWARE I can read you like a book
Studio Oleomingus’ mythical larger game Somewhere can’t come soon enough, given these exquisite tantalising glimpses. Timruk is the latest short adventure froma world very like our own: an alternate India, perhaps,where stories affect reality, andwhere people find themselves trapped inside the pages of books.As you read about such a fate befalling an unlucky painter’s son, you begin to notice the very papery wall textures, andwonder if the same thing could have happened to you. Oleomingus’ games are astonishingly easy on the eyes and ears. Sink intothisworld forabit, then joinme in counting down the days untilSomewhere is finally out.Jumat, 12 Februari 2016
XCOM 2 - PC Reviews
| Reviews | Screenshots & Specs | Related | Trailer |
Rating: 91/100
GameInfo: XCOM 2 is the sequel to the award-winning strategy game, XCOM: Enemy Unknown.Twenty years have passed since humanity lost the war against the alien invaders and a new world order now exists on Earth. After years of lurking in the shadows, XCOM forces must rise and eliminate the alien occupation.Critic Reviews
| Critic | Score | |
Twinfinite | While XCOM 2 is definitely not for the faint of heart, people that do not give it a chance will be missing out one of the best strategy games of all time. The combat is unparalleled in its engagement. | 100/100 |
GameWatcher | XCOM 2 is everything a sequel should be, keeping the things that everyone loved about the first game while changing things up as much as possible. | 90/100 |
GameRevolution | With an unnerving sense of persistent tension and procedurally-generated maps that extend the value of every map, XCOM 2 survives the hype train with just a graze. | 90/100 |
Power Unlimited | Because a few fine features from XCOM: Enemy Unknown/Within didn’t make the cut, and other adjustments make the gameplay different, but not necessarily better, XCOM 2 isn’t the best sequel ever. Nonetheless it offers ridiculously addictive and extremely exciting turn-based tactics, which is unequaled even though the genre is becoming more and more popular lately. Accept no substitutes. | 90/100 |
Meristation | XCOM 2 offers to the public another big tactical turn-based strategic game with tons of options for the campaign mode and a great customization system for our soldiers. It's a hardcore game that will delight fans of the series. | 90/100 |
Gamestation | XCOM 2 manages to raise the stakes and challenge of its predecessor without ever becoming too frustrating. Defeat will be frequent and death even more so, but victory is all the more sweet for it. In short, it's bigger, better, broader, and even more brutal! | 90/100 |
Gamecreate | XCOM 2 is a big success that delivers in just about every way you could ask for. Fans of the franchise or the strategy genre in general will love it. | 90/100 |
Details:
Genre: Strategy
Developer: Firaxis , Feral Interactive (Mac) , Feral Interactive (Linux)
Publisher: 2K, Feral Interactive (Mac), Feral Interactive (Linux)
Release Date: 5 Feb, 2016
Rabu, 10 Februari 2016
Rise of the Tomb Raider PC Sells Over 430.000 Copies
Steamspy reports Square Enix’s and Crystal Dynamics’ Rise of the Tomb Raider (Game is using DENUVO PROTECTION) selling over 430.000 copies since its release for the PC-Windows on January 28 2016.
Selasa, 09 Februari 2016
Friday the 13th: The Game
Developer: Gun Media
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| Crystal Lake is now a semiopen- world location. Let the hunt begin. |
What it is: the logical endpoint of the age-old horror watcher’s screams of, “Why aren’t you just running away?!” now you get to control the bong-huffer/stink-nerd/bikini girl/ muscle jock of slasher cliché, and run to your palpitating, soon-to-bee viscerated heart’s content. unless, that is, you’re in control of grotesque mummy’s boy himself Jason Voorhees. the premise is simple – it’s one Jason vs seven camp counselors. Voorhees has to stalk and dispatch the teens in any number of movie appropriate ways (slapping them against trees, say, like screaming fish), while the teens can either find means of escape alone, or work together to take Jason down. it’s a multiplayer deathmatch that just happens to use classic movie moments as mechanics.
Big Because? this isn’t just a game – it wants to be a worthy follow-up to the films. the game was originally a horror homage, Slasher vol 1: Summer camp, but when Jason creator Sean Cunningham saw the pitch, he offered something a little better. “We were fooling around with what started out as a Friday the 13th website,” says cunningham in an interview on the game’s kickstarter page, “and we said, ‘We’ve gotta have a game!’ it had all this stuff we wanted to use, and it took the experience to this new, big, ballsy level.” Summer Camp had already attracted tom Savini, harry manfredini and Kane Hodder – Friday the 13th effects artist, composer and Jason actor respectively – and Cunningham’s involvement on top of that elevates the game to something beyond a licensed tie-in. the aim is for it to feel like a new Friday the 13th film is being made every time you play – right down to ‘trailers’ – of highlights being made in classic ’80s style at the end of every round.
Big Because? this isn’t just a game – it wants to be a worthy follow-up to the films. the game was originally a horror homage, Slasher vol 1: Summer camp, but when Jason creator Sean Cunningham saw the pitch, he offered something a little better. “We were fooling around with what started out as a Friday the 13th website,” says cunningham in an interview on the game’s kickstarter page, “and we said, ‘We’ve gotta have a game!’ it had all this stuff we wanted to use, and it took the experience to this new, big, ballsy level.” Summer Camp had already attracted tom Savini, harry manfredini and Kane Hodder – Friday the 13th effects artist, composer and Jason actor respectively – and Cunningham’s involvement on top of that elevates the game to something beyond a licensed tie-in. the aim is for it to feel like a new Friday the 13th film is being made every time you play – right down to ‘trailers’ – of highlights being made in classic ’80s style at the end of every round.
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