Senin, 26 November 2012

Dynamite Jack

A brave space marine, armed with only bombs and a flashlight, must escape the Anathema Mines!

Far Cry 3 Multiplayer No Vehicles- Bad Decision?

It appears the developers of Far Cry 3 have decided the multiplayer gameplay will not include vehicles although they are available in the campaign and the map editor. It appears vehicles were left out of multiplayer because the developers deemed them "hostile to teamwork." There has been an outpouring of response to this decision on the Ubisoft forums to include a survey. The game is getting great reviews and looks very promising but will this decision have a negative impact on multiplayer especially as we start to see some of the community maps being developed? It would seem there could be a middle ground where a limited amount of vehicles were available with a respawn delay but for now it looks like no multiplayer vehicles. Only time will tell if this was the right decision...what do you think?

Puyo Pop Review (GBA Game)

First introduced in 1991 for the Famicom Disk System, the puzzle game known as Puyo Puyo in Japan has for years been something of a cult hit among import gamers. Dozens of games based on Puyo Puyo have been released in Japan, but aside from Dr. Robotnik's Mean Bean Machine and Kirby's Avalanche, the game has remained mostly an underground favorite in the U.S. And that's a shame, because it stands as one of the genre's preeminent titles, along with the likes of Tetris, Columns, and Bust-a-Move.

For good or bad, nearly every puzzle game inevitably draws comparisons to Tetris, the inescapable once-and-future king of the genre. While such comparisons may be unavoidable, Puyo Pop succeeds precisely because of how much it diverges from the well-known classic -- so much so that even veteran puzzle gamers will be challenged by the intricacies of the gameplay at first. Merely matching up Puyo of the same color will not be enough; learning how to build combo chains is the secret behind winning, and doing so takes planning, quick reflexes, and a little bit of luck. Luckily, the instruction manual explains three different techniques of setting up chains, including one with the humorously nonsensical title of "Gut-Feeling."

In "Single Puyo Pop" mode and the multiplayer modes, you're always paired against an opponent, whether it is human or CPU-controlled. The object is to force your competition into filling their playfield with Puyo by sending them "Block Puyo," which are created when you create chains or link over five Puyo of the same color. While these versus-style matches are seemingly the heart of the game, the single-player "Endless Puyo" mode is just as enjoyable, if not more. Freed from having to keep the pressure on your opponent, this mode emphasizes strategy over snap judgments, and it's a good way to experiment with different gameplay approaches.

The graphics are simple, but not detrimentally so. The use of bright colors and attractive character designs accent the uncluttered playfield to create an overall pleasing visual experience. The music and sound effects are similarly unobtrusive, adding to the atmosphere without making themselves the center of attention.

Apart from a little-noticed release on the NeoGeo Pocket Color in 1999, Puyo Pop for the GBA represents the first chance most gamers have to experience Puyo Puyo in its true form, without tacked-on characters like Kirby and Dr. Robotnik. Developed by the venerable Sonic Team, this version is a polished, well-rounded game that should please even the most demanding players. As such, it's a must-have for genre fans as well as the casual gamer looking for a fun title to take on the road.

Minggu, 25 November 2012

Twisted Metal Overview

In the same destroy-or-be-destroyed spirit as the best-selling games that bore the title before it, Twisted Metal for PlayStation 3 is a violent vehicular shooter, with arcade pacing and fighting-game styled rivalries. Players choose from more than a dozen vehicles, with different balances of speed, handling, and durability, and each heavily armed with a distinct mix of missiles, machine guns, and (often darkly humorous) mascot special attacks.

The new "Juggernaut" is a full-sized tractor trailer that can blast through barricades and bullet spray, loading up with two additional teammates for increased firepower, as they man its multiple mounted turrets. For the first time in the series, some vehicles can take to the air. The "Talon" is a small helicopter with a big mini-gun. Combat plays out across apocalyptic battlegrounds full of ramps, shortcuts, blind corners, and destructible landmarks.

The story has each player allying with one of four factions, inspired by some of the most memorable characters from earlier Twisted Metal games. A split-screen option is available for two to four players on the same console. As many as 16 can battle online, over the PlayStation Network, in a variety of multiplayer modes.

The PlayStation 3's 2011 version of Twisted Metal was developed by Eat Sleep Play. The studio's co-founders, David Jaffe and Scott Campbell, were responsible for the design, direction, and technical development of previous games in the series, including the PS2's Twisted Metal: Black and the 1995 PlayStation original.

Features
High-def debut of PlayStation's definitive vehicular shooter
Destroy or be destroyed, in intense, arcade-paced combat
Align with one of four factions, each based on a classic character
Join in online multiplayer battles for up to 16 crazy-mad drivers
Designed by series creators David Jaffe and Scott Campbell

Assassins Creed 3 PC Review

Assassins Creed 3 is simply an awesome game on all counts, it hits many emotional buttons in its fantastic story line , making it one of the best out there since Skyrim.
Firstly I like to get the bad aspects out of the way. In the Assassins Creed series there is a user interface for the PC version that can be a real headache, for example. I like to call this aspect " Monkey Mode" When Connor is in Boston and he is trying to escape the British lets say by running down the street instead of running out of the way you climb a barrel or the side of the building and get jammed there are stuck there and in of course either get killed or beat up, this feature can get extremely frustrating and annoying in many circumstances where all you want Connor to do is to run instead of climbing like a monkey on every tree branch barrel or building.
I also find the weapons interface to be buggy, you have Connor choose the darts and instead of using the darts his hands end up being empty so now he is fighting with his fists against a fully armed British Army using bayonet swords and muskets, this is well can be extremely frustrating and absurd. I wish that the people working on Assassins Creed would consider an extra step on the keyboard or mouse so that Connor is not constantly in monkey mode.

Now onto the really meaty stuff, Assassins Creed 3 is truly epic in its proportions with breath taking vistas, historically accurate maps, and even people speaking in an authentic Mohawk dialect. Connor is taken on many steps in the story where his life interacts with the birth of the American Revolution and gives insight into some of the reasons for the uprising against British colonial rule.

Some of the interactive scenes include building your own naval ship, complete with cannons, guns and crew. You get to take the ship out into the harbor and are immediately tested for your naval skills. The horseback emulation also is quite well done compared say to Skyrim. The dialogue and tasks and attention to detail in this game is beyond extreme, I cannot imagine the countless amount of hours in time invested into the development of this game to give us a completely immersive experience that is not only entertaining but also interesting on many many levels. In closing I would say that as long as you don't get too frustrated with the user interface you have many many hours of fantastic gaming say nothing of the multiplayer section which I have not tried yet. The strength of this PC game is its storyline and stunning graphic representations right up to the authentic use of Mohawk and authentic non-cliché acting by the indigenous actors, it could've easily been done in a shabby way but was not.

This makes you realize the scope of this release and the enormous ambition of the team time Assassins Creed 3.
A few words about the so-called monkey mode, which is what I like to call it. There are some truly amazing aspects and feats of rockclimbing, building scaling right up to climbing to the top of the church or the top of a mast of a ship to get a full 360° panoramic view, I thought this was pure cinematic's in the previews but it turns out that is also in the game console as well. The ability for Connor to climb to the top of trees and buildings or rocks is both the strength and weakness of the user interface as I talked about at the beginning of this review.

I cannot recommend this game highly enough if you have a friend, family member, or someone that you know that really enjoys gaming and has a birthday coming soon I think it would not be a mistake to purchase this game as I think it would make a fantastic gift.
All around Assassins Creed 3 is one of the best PC games I have ever played in a long time, bravo to the team at Ubisoft. 100/100

The Sims 3 Seasons Review

This EP is one that will take time to appreciate. You won't find a bunch of new objects, clothes, hairstyles or socials, but what this EP does is dramatically change the way you'll play your game. I think Simmers can all agree that we've been waiting for a Seasons EP for quite some time. It was the best in Sims 2, and I have to say that it's the best in Sims 3. Of course, I was hoping for new clothes, more objects and a town, but Sims 3 expansion packs are definitely more streamlined than they used to be.

Nevertheless, Sims 3 Seasons is definitely worth buying. I've played all four seasons, and it's amazing to see the detail in the weather. The summer is hot, there are festivals to attend and tans to get. It's not all that different from traditional Sim 3 weather, but when it's combined with the other four seasons, there's a new life to summer. You also get thunderstorms, hail and dark, rainy days. Fall and winter are the best. The leaves change colors and fall off the trees, and then the snowy weather sets in, which is just amazing! There are plenty of sound effects from the thunder, the wind and the snow, and the weather for once will dictate what you do - and want to do - around town.

There are festivals for each season, and each festival is different. For fall for example, there is a Haunted House. For winter, you can take a greeting card photo of your family. Another aspect that I love is the way the seasons progress. Just because the season switches over doesn't mean the weather automatically changes. There will still be light snow in the spring and wet, falling leaves in the winter. When it snows lightly, tire tracks show up in the streets. This makes the seasons seem all the more realistic and builds on each season.

I am now in spring, and even though I thought I'd want to the winter to last forever, it's nice to have some green grass back and the ability to plant flowers and enjoy the sun again. That's how Seasons has the ability to change the way you play. Yes, you can set the length of the seasons or skip one all together. The days are longer in the summer and shorter in the winter. There are tons of new activities, such as snowboarding, ice skating, building igloos and playing in puddles. But the real gem lies in the excitement that awaits each day as your Sim wakes up and experiences a new day of unpredictable weather. 100/100

Sabtu, 24 November 2012

Medal of Honor: Warfighter - Screenshots of all Mission

Good atmosphere, solid game-play and good graphics. The Frostbite engine does it's job here. The single-player campaign plays very smoothly. Don't expect any innovation though maybe except the car chase that feels like a real racing game. The multi-player is good and really makes players cooperate.