Tampilkan postingan dengan label rpg. Tampilkan semua postingan
Tampilkan postingan dengan label rpg. Tampilkan semua postingan

Minggu, 13 Maret 2016

Tom Clancy's The Division - System Requirements and Screenshots

Screenshots & Specs Reviews Need to Know Videos

Rating: 83/100

GameInfo: A devastating pandemic sweeps through New York City, and one by one, basic services are failing. In only days, without food or water, society collapses into chaos. The Division, a classified unit of self-supported tactical agents, is activated. Leading seemingly ordinary lives among us, The Division agents are trained to operate independently of command, as all else fails. Fighting to prevent the fall of society, the agents will find themselves caught up in an epic conspiracy, forced to combat not only the effects of a manmade virus, but also the rising threat of those behind it. When everything collapses, your mission begins.


Minimum:
  • OS: Windows® 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i5-2400 | AMD FX-6100, or better
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 with 2 GB VRAM (current equivalent NVIDIA GeForce GTX 760) | AMD Radeon HD 7770 with 2 GB VRAM, or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 40 GB available space

Recommended:
  • OS: Windows® 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i7-3770 | AMD FX-8350, or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 | AMD Radeon R9 290, or better - See supported List*
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 40 GB available space

Screenshots:



Selasa, 19 Januari 2016

Punch Club - PC Reviews

Reviews           Screenshots & Specs Related Trailer

 Rating: 76/100


Rating: 90/100
Heavy 80's Rocky theme going on. Simple yet intriguing story, simple yet in depth combat from picking your moves and style. Nice game mechanics with maintaining your diet, workouts, training, street and gym and underground fights. Its a rather in depth game with a lot to do. Very impressive, I came in not expecting much.

Rating: 80/100
Nice Game. I invested about 16 hours to finish it twice and I really enjoyed it. I think it need some balance in the mechanics of the game (fight styles and the go down system) but was good enough. I think it doesnt dissapoint.

Rating: 40/100
Terrible engine, one bug can mess up your whole savegame. For an non-alpha/beta release this Game is really bugged and crappy built. Engine protects against cheats/hacks but messes up the whole Game. The dev's prioritized in some wrong aspects.

Critic Reviews
Critic
Score
VandalOnline
Punch Club is fun and incredibly addictive.
87/100
GamingTrend
Punch Club is a game with a lot of personality.
85/100
GamingAge 75/100

GameInfo: Train hard, fight crocodiles and find love. Earn your place in the Punch Club ranks, and discover who brutally murdered your father, in this choose your own adventure boxing management tycoon.

Details:
Genre: Indie, RPG, Strategy
Developer: Lazy Bear Games
Publisher: tinyBuild
Release Date: 8 Jan, 2016

Jumat, 08 Januari 2016

Dungeons Are Random Reviews and Images

Reviews & Images Screenshots & Specs Similar Games Trailer

 Rating: 50/100

GameInfo: Dungeons are Random is a fast-paced roguelike game, where everything is meant to be generated as randomly as possible, while still being enjoyable as a game. It's a mix of a roguelike and an action-rpg game: you improve your hero by running around and fighting monsters, while venturing endless, randomly

Rabu, 30 Desember 2015

Pale Echoes - PC Reviews and more

Reviews & Images Screenshots & Specs Similar Games Trailer

 Rating: 74/100

Rating: 74/100                                                                

Pale Echoes was a surprise hit for me. I went in skeptical and came back pleasantly surprised. The game is pretty short, but every bit of it seems purposeful. At no point did I feel like I was wasting my time. The combat is fun and fresh, with a learning curve that felt appropriate.

I’d really recommend it to anyone looking for a fun and fresh RPG, with some fun world building, especially if they’re a completionist.

Rating: 80/100                                                                                
A very satisfying gaming experience - especially from an RPGMaker game! Pale Echoes really differentiates itself with it's unique battle system, player choices and lore (I love the ingame Lexicon). You can tell the developer really enjoyed creating this world.


Critic Reviews

Critic
Score
The Escapist Escapist Review 70/100


Gameplay Images:



Minggu, 27 Desember 2015

Stories of Bethem: Full Moon - PC Reviews and more

Reviews & Images Screenshots & Specs Similar Games Trailer

 Rating: 84/100

Rating: 86/100                                                                                                                   
Solid Zelda-alike with the occasional bit of questionably-written dialogue.


Rating: 82/100                                                                            
I haven't played for more than 1 hour so far but that's more then enough time to know that I did a good decision buying this game. Definitly worth the 7 euro I paid. No idea how long the game is but I will get my moneys worth for sure.


Gameplay Images:


Minggu, 13 Desember 2015

Lightning Returns: Final Fantasy XIII - PC Reviews and more

Reviews & Images Screenshots & Specs Similar Games Trailer

 Rating: 82/100

Rating: 90/100                                                                                    
Recommended! Very good port!
1080p and 60FPS with upgraded graphic - new lighting, realistic DOF effect and anisotropic filtering.
But interface texture has drawn for 720p resolution.

I have beat a half of this game and i want to say this game is very intresting. I like new battle system, but it a little worse than battle system in XIII and XIII-2, because Lightning in only one playable charcter in LR:FFXIII.
And i like game story too, i very glad to meet all of main characters from XIII and XIII-2 again.


Rating: 80/100                                                             
It is clear that the extra time they put into the pc port of this game was worth it.

The graphics settings are much greater than the two prior iterations, however at least in the first hour of gameplay, there have not been any bugs or glitches. The game runs at a consistant 60 fps on maxed out 1080p settings on my GTX 970.

So far, it seems that holding off and waiting for the pc release of this game was certainly worth it!


Rating: 75/100                                              
pro(s) :
- battle system has much improvement from previous Final Fantasy XIII games and a lot more interesting
- 60 fps Lightning is something you just want to see all day
- Nova Crystalia is beautiful place to explore, especially the wildlands
- Dual audio option (English and Japanesse)

con(s)
- sometimes, there are graphic lag/extreme fps drop for a few second right when you enter a section of a region, (dunno if it just me, I'll be happy if anyone comes up with a solution)
- the default keyboard bindings are confusing (it can be changed latter in game tho.)


Rating: 86/100                                                                          
+ Stuning Soundtrack that will harbour nostalgia for old Final Fantasy fans as well as fans of the first two XIII games.

+ Beautifully designed world, each area feels alive and has a unique design.

+ Battles are excitingly frantic and challenging, featuring real time strategy.

+ The Story is beautifully deep, and unapologetically eccentric.

+ Solid port, game runs at mostly 60 frame per second with occasional drops into the 40s.

+ The new advanced lighting and graphic options for this version look gorgeous, it truly looks like a remaster at times.


- Has to be online to play. ( Who cares though right? Just get a dongle if you want to play on the go. )


Critic Reviews
N/A

Gameplay Images


Kamis, 10 Desember 2015

Divinity: Original Sin Enhanced Edition Reviews and Images

Reviews & Images Screenshots & Specs The Knowledge Trailer

 Rating: 88/100


Rating: 90/100                                                                           
This game is the very best of its genre. If you like CRPGs like Baldur's Gate, Icewind Dale, Planescape: Torment, Neverwinter Nights, you are going to like Divinity: Original Sin. The Enhanced Edition made it even better than the acclaimed original version, improving the game in literally every aspect. I must warn people who are not familiar with these kind of games, there is a lot of dialogs, thankfully every single dialog in the game is voiced. My only complaint is the inventory management, you will find yourself struggling with the chaotic inventory box very often.

Rating: 90/100                                                                          
I just can say: woah. Enhanced version its really kickass (was really disappointed with first edition). Lots of role playing and fun. Ill try to say my honest opinion with this one,

Pros:
Nice fights, really fun and versatile.
Role playing is kickass, you can alter quest such in a massive way.
Interesting maps, really invites you to discover entire maps and keeps you with mystery through them.
Intuitive quests, not for lazy minded people.
Leveling is fun, you can spend a bunch of time thinking what to invest, that's kinda cool imo.
Enhanced edition improves almost everything, the improve in graphics, effects, optimization its really mindblowing compared with the last year one. Pretty solid.

Cons:
Not best story or dialogues (its kinda weird, but that weird thing maybe keeps you interested).
Voice acting isnt the best (sometimes its annoying to hear npc speech's)
Difficulty: not friendly (old fashioned way, you can encounter high lvl mobs that only warns you not to keep going that way lol).


Rating: 85/100                                                           
Everyone at the first sight consider it's a Diablo like RPG but it's totally different. I'd rather treat it like 2.5D skyrim or wildhunt.
If you have no patience to explore the world, this game is not for you!
The battle is full of fun with strategy.
For most AAA RPGs in 2014 and 2015, they told you to do something/get some stuff/from A to B, then to C. But for this game, you need to decide which way you should do to complete B, because the result of B will influence A and C.
For example, a goblin tells you to murder an orc woman, bring her necklace back. You can kill the goblin, and tell the truth to the orc woman, you can kill the orc woman, and bring the necklace to goblin, you can also say hello to the orc woman, steal her necklace to the goblin and promise you have killed the woman! If you really kill the woman then another quest you need to get some knowledge and ideas to make a show at the town will be influenced...
So, it all depends on your choice! You can give the quest keys to the npc and after finish the quest, steal from them to open the treasure chest, if you find a drunk legion solder and search his inventory, there must be a mug with beer! You can make tomato sauce with tomato and hammer! This game has so much amazing details to explore...Lot's of puzzles and jokes.


Critic Reviews
Critic
Score
CGMagazine
Divinity: Original Sin is one of my favourite RPGs in recent memory.
80/100
The Escapist
Divinity: Original Sin Enhanced Edition offers a well-written story, in-depth character development and tactical combat that will be more than enough to please most tactical fans.
90/100
AttackoftheFanboy
It’s a grand adventure that rewards those who are patient enough to wade through some of the less polished aspects with incredibly rich dialogue, a huge world to affect and explore and much more besides.
90/100


Gameplay Images


Selasa, 24 November 2015

The Fall of the Dungeon Guardians Reviews & Gameplay Images

Reviews & Images Screenshots & Specs Similar Games Trailer

Rating: 79/100
Rating: 79/100                                                
If you want Legend of Grimrock, but with better combat (much more tactical) and less annoying puzzles, this is the game for you.

Rating: 70/100                                 
It's a pretty solid dungeon crawler, and it's well thought out to capture a large audience. Beginners in the genre, such as myself, will find an extensive tutorial and pick a easy level of difficulty, allowing them to get going without frustration, while seasoned players can skip the tutorial and choose a much harder level (there are 6 level of difficulty if I remember correctly).

Of course you'll find most of the genre's commonplaces right there as you expect them - from the visual style to the types of objects, the gameplay mechanics, etc. This has caused some people to blame the lack of originality, but at the same time, had the game departed too much from these standards, people would have complained about it (or simply been turned away) as well. So I think the developer made the right choices.

All in all, a solid recommendation if you're attracted to dungeon crawlers, whether or not you're skillful at them.


Rating: 80/100                                                        
Very nice combat focussed dungeon crawler. Nothing flashy, but very well made. The combat mechanics are especially good - deep, yet easy to learn. Navigating through the levels can take a bit of perseverance, but the puzzles are much less pesky than Grimrock. Would have been awesome with voice acting, but still strongly recommended if you like the old school.

Rating: 90/100                                                                          
Just Fantastic!

Great game that takes me back to my 'Eye Of The Beholder' days. Quite challenging even with the pause option.

Lovely environments and great ambient sound.

Only con for me are items and some pressure pads are very hard to see. Developer has since added sparkle to dropped items, but it wasn't these items as such, it was items already on the ground hidden in corners I have trouble seeing. But that's half the fun right? Why have everything handed to you on a plate? I'm 6 hours in and only on Level 2. I can see this lasting me quite some time. Money well spent and kudos to the developer.


Critic Reviews
Critic
Score
Digitally Downloaded Clearly an indie effort 70/100



Gameplay Images

Senin, 23 November 2015

Mordheim: City of the Damned Reviews and Gameplay Images

Reviews & Images Screenshots & Specs Similar Games Trailer

Rating: 78/100


Rating: 80/100                                                                     
pros:
- nice atmosphere
- stylish graphics
- strategic gameplay with lots of options
- true to the board game's spirit
- nice developers who publish lots of updates

cons:
- long loading times
- camera bugs
- UI is a bit confusing and clunky
- bad animations, mediocre visual effects

Rating: 75/100                                          
I bought relatively early into Early Access, And I was super disappointed - the game was sluggish, unbalanced, boring and the multiplayer battles without consequences.

And then I started again with the last patch, after taking half a year off.


Boy did this get far. Mordheim is brilliant now. It's still a bit sluggish, a bit slow with the loading, but it's so, so, so much fun. While there's only four warbands, there's plenty of opportunity with different weapon styles and skillings to build your own unique troop. And every battle counts, every engagement could end badly for you.

The AI isn't very good, but it gets lucky every now and then and manages to outflank you, so there's still a considerable risk. Mordheim teaches humility - like when your Matriarch tank loses her shield arm and can't enter Parry stance anymore, rendering her completely useless as a tank. And replacing her from the scratch will take a lot of time and training you might not have, as your commander expects a large delivery of warpstone soon!

My initial disappointment is completely gone, and I'll be the first in line when new DLC featuring more warbands hits the store. It's so good, and so exciting.

Rating: 80/100                                                                     
First up, this is not Table Top Mordheim. It looks like it, it feels like it, but it is an adaption of the table-top game, not a direct port. So if you want Mordheim as you remember it, this is not it. But it is still an amazing game.

It captures the look and feel of TT Mordheim very well. The characters look like they jumped right off your miniature shelf and into your monitor. The world feels exactly like Mordheim should...dark, scary and evil. It is very close to Warhammer lore, and if you want a Warhammer Fantasy fix this is surely your best bet today. No Age of Shitmar junk here! Just traditional Warhammer goodness!

PROS:
-The maps are truly amazing and detailed. There is nothing else like it. Multiple stories in buildings, raised walkways and terrain, traps and dead ends. Ruined buildings and plenty of flanking and high ground opportunities abound. It blows away anything else in the market and needs to be seen to be believed. All maps also are different every time you play them due to procedural terrain generation. Never the same experience twice.
-The graphics are well done, the animations are varied and many, and as said above they really captured the feel of Warhammer in it's entirety.
-The development options are immense. 175 total skills and 8 unique spells per faction. 7 different characters for 4 warbands. So many ways to build your characters to fit your playstyle.
-'Hardcode' gameplay. You cannot save and reload (although you can save/quit and continue again at any time) or as it's known, save-scumming. Characters can get injuries and die. You live with consequences.
-Huge array of maps for multiplayer, with many options.
-Seamless integreation of Single Player and Multiplayer. They are basially one and the same.
-Unique campaign for each faction and a large single player experience.

CONS:
-The wealth of options can be overwhelming to new players. If this doesn't bother you, you'll love it.
-The lack of dedicated MP support. Since the publisher didn't cough up the cash for dedicated servers, the community will need to start their own leagues. But nothing stops you from doing MP-only with friends. You will need an 'honor' system (and screenshots) to enforce MP only.
-Hardcore gameplay can be a turn off. If you can't handle setbacks, you won't like this game.
-AI still needs work. It can be challenging at first, but after a while it is fairly beatable. Of course, that's where MP comes in. Note the developers are still working on the AI.
-"Only" 4 warbands. If you want a lot of options they aren't here yet. That said, the four warbands offer immense options anyway. But if your a TT purist, or really want Undead or Dwarves, they aren't here yet.
-The complex maps can sometimes cause issues with AI pathfinding, and you may not get why you cannot disengage from combat because some rock or skeleton is blocking your way.

It has to be said the development team, Rogue Factor, has been truly amazing throughout the early acces in terms of accessibility, communication, and feedback. A number of suggestion I myself have made are in the game...they really listen to the community, beyond any other developer I've ever seen. They will continue to refine the game even after release, and if sales justifiy, it, they will add more Warbands and functionality.

In the end, I found this to be an incredible game, well worth the $40 US. If you like warhammer, and deep turn based strategy, and want fully 3D maps that blow anything in the market away (XCOM has nothing on these maps) then this is the game for you.


Critic Reviews
Critic
Score
The Escapist Never Fight Alone 80/100
MouseNJoypad Great atmosphere 83/100


Gameplay Images


Minggu, 22 November 2015

Dragon’s Dogma: Dark Arisen

One of the most enjoyable third-person action RPGs of 2012 is about to make its way to the PC, bringing the Dark Arisen expansion pack with it. Utilising an interesting hybridised class system and clever online support that allows your NPC companion to join other parties when you’re offline, DD should be a hit on PC.

Developer: CAPCOM Publisher CAPCOM Due JAN 2016

Selasa, 10 November 2015

Fallout 4 - Power Armor Information and Gameplay Images

Pitiful Armor
When you first leave Vault 111, you’ll be lucky if the blue jumpsuit you’re wearing protects you from a radroach bite. there’s all sorts of protective equipment and clothing to be found in the wastes, but serious survivors will want to invest in some power armor.

Real Steel
In previous games, power armor was just an outfit you equipped. one that offered great defence and took up a lot of inventory space, but not much beyond that. this time it’s a mechanical iron Man-style suit you step inside of. Better yet, the separate parts can be mixed and matched with other power armor models to your heart’s content, and modified for extra perks.


the SKY’S the liMi… oh
the jetpack is by far the best mod we saw. is there a videogame, or indeed a single part of everyday life, that isn’t improved with one? any concerns we had about this not being a truly new-gen fallout game shattered when we saw this mechanical beast take to the skies. Stuff that wearable pip-Boy,  why wasn’t this getup a pre-order bonus?

Gameplay Screenshots - Tested on GTX970 (Ultra Settings)








Power Armor





Game Rating: 88/100

Total PC sales so far: 2,150,000

Rabu, 18 Februari 2015

Pixel Heroes: Byte & Magic Review and System Requirements

GameInfo: Enter the world of PIXEL HEROES and prepare yourself for a thrilling RPG/Roguelike experience like you have never seen before!

Review: I have played this game since it was on Desura. This game is very well polished and maintains a quality throughout it. To get the full enjoyment of this game, make sure to read descriptions and the conversations of every character. I have seen references to Lord of the Rings and other popular entertainment.

This game is a standard rogue-like game in which you begin by recruiting three heroes from a tavern to take on quests. You then accept a quest from the town folk and set off to various locations to fight through monsters, thieves, and dungeons. I really enjoy fighting through towards the boss. However, at certain times you find chests that you can either smash, try and open, or bypass. It seems like the chests are more frequently dangerous than beneficial, so I've unfortunately begun to avoid them.

All in all, I give this game a 8/10. Unique graphics, fun gameplay, and wit spread throughout the game.

System Requirements:

Minimum:
OS: Windows XP or newer
Processor: Pentium 4 / Athlon64 or newer
Memory: 128 MB RAM
Graphics: any graphic card with shader model 2
DirectX: Version 9.0
Hard Drive: 78 MB available space
Sound Card: any stereo sound card

Details:
Genre: Adventure, Indie, RPG
Developer: The Bitfather
Release Date: 6 Feb, 2015

Rabu, 11 Februari 2015

Darkest Dungeon Review and System Requirements

GameInfo: Darkest Dungeon is a roguelike, dungeon crawler video game created by indie developers Red Hook Studios.
Review: Darkest Dungeon: A game you will love or hate, or both at the same time.

I bought this game after watching about 4 minutes of a stream. From the start it looked very fun, interesting and most importantly...difficult. It wasn't a game like so many where it's tailored to just get you from start to end. Where you mess up any number of times and just get more chances. With Darkest Dungeon there is room for error, but it's a very small room; and most the time you have to take a loss of some sort.

Anyways into the real details.
PROS:
- Game looks, feels and sounds amazing
- Combat system is fun, alas very random.
- Upgrade system is very well done, with 4 different types of upgrade mats
- Stress system is great, you get broken down mentally and physically, which is what seemed so interesting
- Random dungeon layouts proves for a fun new adventure every time you embark
- The game is VERY fun!

CONS:
- As it's been said so many times before in other reviews, good and bad; the RNG is not only too random, it's BEYOND frustrating. I fell this is by far the biggest issue with the game at current development. I'm not sure if it's a tooltip issue, or programming issue, or what the underlying cause is; but the RNG is far too random. I've literally (meaning literally not OMG "literally") had a 85% hit chance skill miss 9 times in a row. Now with 15% miss chance, sure it's not impossible, but this happens often in sperts of "bad RNG". It wasn't just a single time. When you have "low light" from your torch you're supposed to have a higher crit % according to the tooltip, but I don't think I've ever crit while doing a "no light" run. All in all, if you get angry at games on any level whatsoever, this game will definitely piss you off from time to time...often enough.

- The Sanitarium is a joke, not only is it ridiculously expensive, with having to reduce stress after almost every dungeon, you never have time to put your characters in there. ESPECIALLY since you get a new affliction (debuff) almost every single run as well. So what is really the point of it? The Sanitarium needs to reduce stress as well, not as much as the Abbey or Tavern (otherwise they would become worthless in place of the Sanitarium), but by a 50% rate or something.

- The in-dungeon character dialogue. They like to talk a lot, and when they do it stops whatever you are doing. It becomes increasingly annoying when they say the same things over and over as well. So you're not just being stopped to hear something interesting, you're being stopped to read the same thing over and over. It becomes unbareable when they get full stress and break, because in the battle they say something non stop and you spend 50% of the time waiting for them to shutup.

- There is no structured combat rotation, it seems characters can go whenever they want. It's never "your turn" and then "enemy turn". Also, sometimes in particular with "surprise" attacks the enemy can go multiple times in a row, before you can. So at that point you're so far behind in the dungeon with almost maxed stress and no HP it's a miracle of you get out with all 4 people alive, or finish it at all.

It's early access, so we'll see where they take the game, but right now it's still worth playing if you can deal with moments of being annoyed and hating your characters sometimes. Even with all the at length CONS, I still highly recommend the game.
Verdict: 89/100
System Requirements:

Minimum:
OS: Windows 7+
Memory: 2 GB RAM
Graphics: Open GL 3.2+ Compliant
Hard Drive: 900 MB available space
Additional Notes: 1080p, 16:9 recommended

Recommended:
OS: Windows 7+
Memory: 4 GB RAM
Graphics: Open GL 3.2+ Compliant
Hard Drive: 900 MB available space
Additional Notes: 1080p, 16:9 recommended

Details:
Genre: Indie, RPG, Strategy, Early Access
Developer: Red Hook Studios
Publisher: Red Hook Studios
Release Date: 3 Feb, 2015

Senin, 26 Januari 2015

Grand Class Melee 2 Review and System Requirements

GameInfo: Grand Class Melee 2 is an RPG job system arena fighter for 1-4 players with a huge roster of over 60 classes to battle with.

Review: A wonderful game that started as an Xbox Live Indie Game product for the 360.

It's a fasntastic local multiplayer experience, and the combat feels similar to that of Link to the Past, with some more RPG mechanics, and a class change after every round finishes.

Things to be noted, this game is currently local only, but online multiplayer is planned. An Xbox controller is also highly recommended, but not required as the controls are fully customizable.

Definitely give it a go, and play it with friends. It's a wildly fun experience and it will continue to recieve polish and balancing patches as it progresses through early access.
Rating: 79/100

System Requirements:
Minimum:
OS: Windows XP SP2
Processor: Intel dual core 1.6 GHz
Memory: 2 GB RAM
Graphics: Shader Model 2.0 support
DirectX: Version 9.0
Hard Drive: 175 MB available space
Additional Notes: XNA Framework 4.0, .NET Framework 4.0 Client Profile

Kamis, 10 Juli 2014

Divinity: Original Sin Review and System Requirements

As a veteran of Divine Divinity and a serious RPG gamer, I wanted to like this. But I find almost nothing to enjoy here. - Characters move way too slowly making basic travel a chore - Camera turn is so limited it serves to function - Some areas are cluttered with items making it a chore to click and move without accidentally stealing something - Pickpocketing is just awful: you can't pick pocket an NPC twice, NPC random movement makes pickpocketing too easily caught, being caught is punishable by death in this world which makes this an exercise in quickloading, double clicking an item during pickpocketing causes my character to inexplicably wander away from the NPC breaking pickpocket

- Virtually no map markers, so I'm wandering to my death in overleveled areas
- The dual RP system doesn't work for me, because I feel like I'm just talking to myself.
- The rock/paper/scissors method of deciding arguments renders every decision frivolous.

On the upside, the combat system is reasonably tactical, and makes good use of the terrain. The writing is much better than previous Larian efforts. Some of the characters are quite humorous. But there's a quantity over quality approach here, as most of the dialogue comes off as unnecessary filler. I don't need every NPC in town to tell me the same thing using different words.

Verdict: 40/100

System Requirements
    Minimum:
    • OS: Windows XP SP3 or higher
    • Processor: Intel Core2 Duo E6600 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: HD Intel Graphics 4000 or NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850 or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX9c compliant 
    Recommended:
    • OS: Windows 7 SP1 or Windows 8.1
    • Processor: Intel i5 2400 or higher
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX or higher
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX9c compliant 
Details
Genre: Role-Playing
Style: Third-Person 3D RPG
Themes: Swords & Sorcery (Fantasy)
Release Date: June 30, 2014
Developer: Larian Studios
Publisher: Larian Studios

Rabu, 09 Juli 2014

Adventure Time: The Secret of the Nameless Kingdom

Gamers join Jake the dog and Finn the human as they go on an epic quest to save a group of kidnapped princesses in Adventure Time: The Secret of the Nameless Kingdom. The top-down action resembles the 16-bit classic The Legend of Zelda: A Link to the Past, with players taking control of Finn as he explores an overworld filled with mysteries and danger, solves puzzles and battles bosses in dungeons, and interacts with characters from the popular animated series. Gamers can also take advantage of Jake's special abilities to bypass obstacles and perform unique attacks.

Senin, 23 Juni 2014

Always Sometimes Monsters Review and System Requirements

This game is kind of a surprise. I did not know about it - but almost instantly liked it.

pro:
- lovely drawn characters and a lot of choice makes a re-play just as enjoyable as the first time
- the story is nicely done, not amazing in terms of creativity but enjoyable enough
- many of the characters are quite relatable and the "world" does have a nice feeling


con:
- not as open world and choice-based as it may want to be
- the artstyle, while being good, could have been so much better. especially in terms of customization of character
- the UI / engine is fairly bad. screen resize, controls and all that is either not customizable at all or lacking.

my final thought:

a very good game well worth the money! - but also a game that could have been ( and hopefully may become - as in sequel or something .. ) much, MUCH more. what i did not like too much was the mixture between a pretty mature topic / story - and very simplistic chores or minigames.
Verdict: 75/100

System Requirements
    Minimum:
    • OS: Windows XP, Vista, 7, or 8 (32-bit or 64-bit)
    • Processor: Intel Pentium 4, 2.0 Ghz or faster
    • Memory: 512 MB RAM
    • Graphics: 1024 x 768 desktop resolution or better
    • Hard Drive: 500 MB available space 
Details
Genre: Indie, RPG
Developer: Vagabond Dog
Publisher: Devolver Digital
Release Date: 21 May 2014